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PS5 Terrain Manipulator

Project Type

3D Simulation

Date

December 2024

This is a solo project developed with the PlayStation 5 SDK. I built an interactive 3D simulation featuring a terrain manipulator where the player is able to build their own caves and overhangs. This was implemented using an interesting approach to the Marching Cubes algorithm and was a ton of fun to make! This project also involved a lot of GPU debugging using PS5's RazorGPU debugger tool, which I used GPU profiling to fix shader bugs and memory issues. From this project I gained valuable experience developing for Consoles at a low level.

Unfortunately, I cannot show the project code due to NDA, as the PS5 SDK is not available to the public.

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